// Copy this template into the project's Code/Hooks.cs, then edit it in Studio.
namespace UserMod {
    public static class Hooks {
        public static void BeforeInitialize(object instance) {
            // Original instance, or null when the target method is static.
            // Add behavior appropriate for your selected game method.
        }
        public static void AfterInitialize(object instance) {
            // Runs after every normal return, not when the original throws.
        }
    }
}
